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2000 Sweet Traps Before Dawn

Still life with a lot of candy and a vampire. I wrote an article for Marmoset about how I created the scene, focusing on working with Toolbag. I gathered a lot of tips there, who is interested click here: https://marmoset.co/posts/bake-texture-and-render-tasty-3d-candy-in-toolbag/
Everything was modeled and unwrapped in ZBrush, sometimes with help of 3ds Max. Textured, baked and rendered in Toolbag 4. Postprocess in Paintstorm. The whole scene was also assembled in Toolbag. Thousands of meshes were duplicated and manually positioned right there. Hope you like it.